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The Tricky Part in Paper.io 2.

business services blog 2023. 1. 29. 19:10

If you make contact with another player while doing so, you will die and have to restart the game. This is the tricky part I mentioned.

The simplest way to do so is to begin covering the area from the corners. You will be playing on a spherical field. So, if you color the area from the corners, you will be less likely to be attacked. You must, however, keep an eye out.

When you finish the circle, the entire area will be painted in your color, and you will be declared the winner. You now understand how to win at Paper.io 2. This article should have been beneficial to you.

The number of bots you have in relation to the amount of land you have conquered directly relates to how difficult the game is.


You begin with 0.66% of the available playfield. If ten more bots are added, there is 99.34% more room. If you still have 10 bots in the arena after taking 50% of it, they are in the remaining 50%, which is a much more condensed region. As a result, leaving your zone without bumping into someone else is more difficult.
This is one of the ways the game becomes more difficult. There are the same number of bots in the same amount of space. When every available space was used at the end of the game, the scenario became chaotic.

Consequently, we can develop some ways to obtain the biggest area possible given what we know about the AI.

  • Take the walls

Since there are no enemies there, the arena's edge is the safest location. As opposed to being surrounded by bots, you lean against a wall. Additionally, striking the walls won't cause you to pass away (unlike Paper.io 1).

  • Wait until you know you can kill someone

AI will inevitably make mistakes. It's not difficult to sit back in your region and wait for a bot to saunter out of it. After that, you can kill them with great certainty by striking them while they are further away from their own region than you are from their path.

  • Take the enemy's space directly after killing them

The territory of a killed bot vanishes. The time to take a chance and claim the space is now. This is because you are aware that there won't likely be any other bots there. Just watch out for a new bot that might spawn in.

  • Don't venture out too far

It may seem apparent, but I always end up dying because I pushed myself too far. The moment someone enters my line of sight, I realize there is no chance of me turning around.

Final Thought

The original Paper.io's competitive gameplay is taken and improved upon in the sequel. The AI and difficulty curve are the two most intriguing features in my opinion. As you capture more space, you inevitably make the game more difficult for yourself. It's actually quite elegant. It's unclear how much bot AI and spawning have changed. Who knows, maybe if I could reach higher percentages, I'd notice a difference.